Well that was curious

I have spent literally days on trying to figure out why one end of the passenger car was so high. The bolsters were the same height relative to the floor and the platforms were not .5 mm different from the floor, but somehow the car was sitting with one end a half millimeter higher than the other. Finally, I switched trucks end for end, and the difference went away.

A few more minutes of puzzling revealed the culprit: the hole in one of the trucks was too tight. So, when I backed it out to allow a little equalization, it was actually lifting the whole car! A few twists of a broach and all was perfect. Still, a strange puzzle.

Strong bones

The interior came from Shapeways some months ago, but I seem to be making glacial progress this year. I suppose that means that I’m melting slowly, and occasionally a big lump will drop off, which is pretty close to the way things are going.

Anyway, as you can see, the interior came with the end platforms. These are actually a little more delicate than I’d like, and I’ve had to repair at least one stringer on each end due to rough handling after epoxying them to the frame.

Roof Details

Despite how it might seem if you follow this blog, there is still modeling going on in my basement. Here are all the bits that belong on the roof. Everything is scratchbuilt because, well, I’d rather spend my time doing that than pouring through catalogues looking for parts that probably won’t fit properly anyway.

The five lamp jacks were created with pins soldered into tubes, and pieces of sheet soldered to the outside of the tube, then turned down to size in my drill. A similar process made the toilet vents (I considered using a nail, but I couldn’t find two that matched).

The Baker heater stacks are made from a piece of 1/8″ rod turned in the drill for the base, then soldered to the stack itself, with the cap bent from sheet and soldered on. It’s interesting to note that the Baker heater stacks are oriented with their hoods lengthwise to the train on my car, while I would have installed them cross-wise so air doesn’t blow down the flue and into the car.

Everything except the Baker heater expansion tanks comes off for painting so I can get some nice crisp colour separations between what will likely be subtly different shades of black.

pesky baker heater

I’m still not sure I’ve got the right shape for the Baker heater expansion tanks. They started out as Scupley shaped on the model, baked and sanded off the model, and then glued in place and further sanded. Then I looked at some other tanks and decided I needed to make it squarer, and so I corrected the shape with Squadron White putty. Then I went back and looked at the photos of my car, and I don’t think it should be quite so big. Sigh. I don’t think I’ll correct it.

The top up funnel and cock is a little jewel: three pieces of brass that could just about fit on the head of a pin. They turned out nicely, even if I say so myself.

lamp jack

Here is one of five lamp jacks for the passenger car. It’s simply constructed from a pin and a length of tube. I held them apart with a razor blade as I soldered them. It’s about 18 mm (3/4″) long, and most of it will get cut off shortly before installation.

You can probably buy something like this, and one of the questions that I get asked when demoing is how do I choose to make something rather than buy it. The answer I give is one that I remember reading thirty years ago when I started scratchbuilding. It is this: if I can make something that’s as good or better than the one I can buy, I’ll make it.

Following this rule has had a couple of benefits over the years. First, it has meant that I’ve spent a whole lot less on my hobby than I might have. Here, for example, I’d expect to spend a couple of dollars for a set of jacks that I made in less than half an hour for pennies. When I started out, this was my primary motivation for scratchbuilding, because, well I had no money. None. No really, none.

The second – unexpected – benefit of following this rule has been that my skills have improved with every part I’ve attempted. Often I set out to make a part, not knowing if I can or not, but knowing that the best I can find is not all that good. So, I attempt it once or twice, and sure enough, after a couple of tries I do get something that looks more like what I’m after than the best commercial offering. In the meantime, I’ve learned how to fabricate something that I didn’t know how to make or even know if I could make it.

Finally, and this was the motivation this evening, scratchbuilding actually saves me time. Sure, I might have been able to buy lamp jacks, but I would have spent as much time searching through Walthers, Cal Scale, Bowser, Detail Associates and every other manufacturer’s website, scrutinizing the terrible photography. Then there would have been the ordering at Central Hobbies or direct, a trip to the hobby store, and before you know it, these parts have cost me much more than half an hour.

And it’s fun to make stuff too.

Getting back to work on the passenger car

inally, after months of computer work, and Christmas, and finishing off the models for the train show, I am back to the passenger car. Amazingly, it’s been almost six months since I did anything physical on this model – most of the recent work has been on the computer, composing the interior, the clerestory lights, and improving the freight trucks.

Yesterday I ordered the interior and clerestory lights, and I’ve been working on the windows, which are going to get laser cut. I would have liked to have made them on the RP machine, but they don’t satisfy the minimum wall thickness at Shapeways. So, laser cut it is.

I cast about for a while looking for someone who will do a .010″ styrene through a service like Shapeways, but came up dry. So, I’m going to ask my friend, Brian, who happens to own a laser cutter, to do them for me.

First, I thought I’d better do a little proof of concept. Actually, I did two – one in brass to see if etching was an option and another in styrene. The styrene one works fine, and is shown here.

Notice I’ve sanded the jaggies off the roof, and lightly sanded the sides where they had faint horizontal ridges.

Waxing philosophical on the arrival of my models

Well, after three tries, my models were finally fit to print. They arrived about two weeks ago, and I’m delighted. The passenger car came out just about exactly as expected, and the truck, while not as detailed as the design, is completely functional and looks pretty good.

We’re at the dawn of a new era in model railroads. Just as the old kingdom is at its zenith – who would have believed we would have so many choices in injection molded models – we can see what will replace that when the market is no longer around to support the increasing costs of production. After all, we will not be able to count on cheap production in China forever: those people will demand increasingly high wages, and when they do, you will not be able to afford the same quality in injection molding and hand-assembly. As your ability to pay for the next amazing offering dries up, the quantity of new products on this technology has got to diminish, and we’ll have a much smaller hobby.

So many model railroaders realize this, or they are looking around at their graying peers, and are already predicting the end of the hobby. Nonsense. The hobby will always be here, but it will not always be the same as it is in 2009. Perhaps in 25 years, the market for the wonderful products we have today may be smaller, and the injection-molded, hand-assembled freight cars themselves might be priced out of reach, but that’s today’s technology.

In 25 years, the high quality models will not be hand-assembled, injection-molded, but built one at a time on high-throughput custom-manufacturing machines much like the ones at Shapeways that have produced this truck and passenger car (only better). Today, Shapeways is able to produce a cylinder 1 mm thick, which is really too thick for our purposes; however, we’ve seen a continuing improvement in resolution over the past twenty years, and I expect in a few years we’ll be able to have a car printed complete with grab irons and brake gear.

When that happens, say goodbye to your resin molders. Oh, they’ll hang around for a few years, but really, who wants to spend an evening drilling 40 holes in a piece of grey plastic, when you can snap your fingers and have the part pre-assembled for you? Sure, the resin parts will be less expensive than the rendered parts, but if I can casually go and create a computer model, then open a store on Shapeways and start selling it without even thinking about starting a business, well, who would get into the messy, nasty business of casting if you had that option.

Truck detail

At the very least, we will see an explosion in availability of interesting prototype-specific cars. Heck, there is no need to have two cars alike! As a modeler, you could easily dent each specific hopper as you know it should be for a particular day in its history; you could get a coach with two windows open, while your friend gets the same car with three windows open.

The truck is an example of this. I need this type of truck, which has not been manufactured before; I flirted briefly with the idea of spending $10,000 to get them injection molded, but never believed there would be much of a market. But getting them printed is actually competitive with retail prices for injection-molded trucks! So, while the detail level is not quite what I would like, it is acceptable and on par with the cast metal trucks that many modelers are still using. Once I’ve finished adding some parts like the spring beam and brake beams, I’ll make them available to other modelers to buy.

If there were a metal version of this truck, you would not buy it any more, because this printed version is equal, probably cheaper, and doesn’t require assembly. Goodbye cottage industries, hello den industries!

These den industries will require even less commitment than the cottage industries of today. A modeler will need something, they’ll design it, have it printed, and offer it to the community at perhaps a small margin.

Minimum Wall Thickness

I submitted my designs to Shapeways, and waited with baited breath for their realization in plastic. By the tenth day, I wanted to race home at lunch time to check the mail box. That day passed, as did the next and a few more; finally I got an email from Shapeways.

Apparently they do one last manual check before submitting the model to print, and in this manual check they found that I had violated the minimum wall thickness. Now, I knew I was violating this rule, but with a thorough read of their site, it seemed like I could do so as long as I kept the distances minimal. The way I read it, I should be able to have a short span of something finer than 1 mm diameter. However, this turns out to be false: you can have something that ends finer than 1 mm, like a knife edge, but you can’t have a barbell shape with a fine handle.

So much for window mullions, or printing ladders, at least for now. I’ve redesigned the passenger car without any window frames, and I guess I’ll get those laser cut in .015 material. The more challenging redesign was the truck, however. For this, I’ve made all the various straps in the double arch bar include a 0.7 mm (minimum wall thickness for white strong flexible) diameter rod that tapers to the front and to the back. It doesn’t look too much worse than the draft angle on some of the older injection molded arch bar trucks, at least on screen.

I’m going to wait a week before I submit the job so it doesn’t arrive when I’m on holidays. Hopefully this time, it passes muster and I actually get some plastic!